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Technical Issues For bug reports, problem solving, and help running Japanese software. |
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#1
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Hello. I started to translate Little Busters! to Turkish. But RLC dowsn't accept characters like "ç", "ü". When I try to compile any of SEENXXXX.TXT's that I disassembled with rlc -e utf-8 seen0513.ke, RLC gives me an error like this: "Fatal error: exception Optpp.Error("Error: unable to encode the character U+00f6. Check input and output encoding settings.")" Then I used rlc -e utf-8 seen0513.ke --force-transform and it compiled successfully. But when I start a new game (even I selected a font that supports Turkish unicode characters) characters like "ü", "ö" doesn't appear on the text. There is just a blank space on where are those characters are. Is there anything I can do to fix this problem? And sorry for my bad English I'm just 14 and Turkish :D
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#2
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RLdev and RLbabel current support chinese Korean and Western
if you want to use it in your language, you need a little change from source code of rldev and rlbabel. use OCaml and omake to build yourself one rldev plus. |
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