gemot encubed  

Go Back   gemot encubed > Gemot > Production & Help

Production & Help For discussions regarding production aspects, especially localisation, of visual novels and related games.

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 2010-10-29, 03:56
Frankincense's Avatar
Frankincense Frankincense is offline
Join Date: Aug 2010
Posts: 6
Default ._bp files in BGI .arc

Hi. Could I ask a question?

We're translating Fortune Arterial. And I've found a way to edit and repack the texts and images so far, but apart from the scripts there are still several in-game texts that need editing. They're in ._bp files in sysprg.arc. The question is, is there a way to decode ._bp files, edit them and code them back?

These are the files in case you need them:

And sorry everyone. I don't know much about hacking.
Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
How to extract scripts from an .arc file ? raphael512 Production & Help 3 2014-04-01 08:15
.ARC help Niokun Production & Help 7 2012-02-04 19:02
H2O Footprints in the sand. REQ help to repack things to *.arc TheDefend Production & Help 9 2008-08-23 21:45
Decrypting Custom Slave 3 .YSB/.ARC Unregistered Technical Issues 0 2008-07-07 11:20
Clannad Summary - Nagisa's Arc velocity7 General Discussion 0 2007-01-14 18:12

All times are GMT -8. The time now is 04:26.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2023, vBulletin Solutions, Inc.