![]() |
|
Production & Help For discussions regarding production aspects, especially localisation, of visual novels and related games. |
![]() |
|
Thread Tools | Display Modes |
#16
|
||||
|
||||
![]()
So, i've manage to extract the images from sysgrp.arc and convert them to .bmp files using ExtractData, but the problem is that the size of each file gets from 400kbs to 1.37mb, each 800x600 image file.
The original sysgrp.arc is around 16mbs, but when extracted, the whole content goes to 71.1mbs. Although the BGI engine reads uncompressed images, their size are much bigger than the original. I don't really care much about reconvert to DSC FORMAT 1.00, but is just that i wanted to make the translation patch as light as possible. But the game works the way it is, so, if really there's no way to compress back to the BGI image format, then is fine. |
#17
|
|||
|
|||
![]()
On the bright side:
Code:
sysgrp.arc: 16,1 MB sysgrp.arc, RAR'd: 15,2 MB sysgrp.arc, extracted in BMP format: 72,2 MB sysgrp.arc, extracted in BMP format, then RAR'd: 12,9 MB |
![]() |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Buriko General Interpreter - changing font size | Deranged | Production & Help | 0 | 2014-11-14 09:00 |
Kira Kira Buriko General Interpreter crash | Unregistered | Technical Issues | 6 | 2010-08-19 19:39 |
Requesting help on extensionless audio files (damn Buriko GI) | HashiriyaR32 | Technical Issues | 6 | 2010-01-12 16:42 |
General News | AstCd2 | General Discussion | 605 | 2007-02-01 07:59 |