View Single Post
  #9  
Old 2006-09-29, 05:56
DaFool
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by mikey
I like to differ between visual novel adventures and visual novel CYOAs in my personal view, the VN-CYOA being Flood Of Tears, and VN-adventure being Eve Burst Error. They both have the same principle of presentation (text, music, sprite and BG), but the VN-adventure doesn't have branching paths - it has a linear storyline and uses obstacles to hinder your progress - exhausting all conversation options, revisiting places - similar to point-and-clicks where you solve puzzles or talk to people or use items, "clear rooms" before they let you advance. The principle is the same though. There are very little VN-adventures though, as most of the English games are VN-CYOAs or even linear VNs.
(For some reason it feels like I've read this conversation before ^_^)

Anyways, so in this definition a true VN-adventure is actually a kinetic novel with choices to force the player to go on temporary tangents but eventually falling back to mainline (or maybe, a quick gameover), thus, with only one true ending ?
Reply With Quote