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Search: Posts Made By: Firestorm717
Forum: Production & Help 2008-11-27, 23:13
Replies: 52
Views: 47,705
Posted By Firestorm717
Hm, will look at it in more detail when I get the...

Hm, will look at it in more detail when I get the time. I recommend MadEdit (http://madedit.sourceforge.net/) for more flexible control of character encoding when you're editing - it has full east...
Forum: Production & Help 2008-11-25, 18:08
Replies: 52
Views: 47,705
Posted By Firestorm717
Ah, there we go. Yeah, I overwrote something I...

Ah, there we go. Yeah, I overwrote something I shouldn't have using the Find and Replace all feature...well, next step is to figure out how to get things to work with variable length strings. And for...
Forum: Production & Help 2008-11-25, 01:24
Replies: 52
Views: 47,705
Posted By Firestorm717
Nope, like you said, it doesn't work because the...

Nope, like you said, it doesn't work because the information about the memory location is not updated in the .sco files, so the game won't start. Even if I do a byte-by-byte replacement, it doesn't...
Forum: Production & Help 2008-11-24, 23:30
Replies: 52
Views: 47,705
Posted By Firestorm717
Okay, comparing the .ain and .sco files with the...

Okay, comparing the .ain and .sco files with the .adv files, I'm starting to understand. All the script lines are kept in the .ain files, whereas the system functions are in the .sco files...in order...
Forum: Production & Help 2008-11-24, 10:37
Replies: 52
Views: 47,705
Posted By Firestorm717
I tried it on the 3.9 decompiler and the 3.6...

I tried it on the 3.9 decompiler and the 3.6 decompiler, but both give me an infinite loop. It should open the .ald file, though. They're compiled files? You mean that it only holds pointers to the...
Forum: Production & Help 2008-11-23, 19:20
Replies: 52
Views: 47,705
Posted By Firestorm717
Right, I can get the .SCO files from the .ALD,...

Right, I can get the .SCO files from the .ALD, however, I don't know how to convert them to .ADV for editing. (I'm wondering, why the script is stored in both System39.ain and *SA.ALD anyway)....
Forum: Production & Help 2008-11-22, 18:29
Replies: 52
Views: 47,705
Posted By Firestorm717
What sort of compression do the .SCO files use?...

What sort of compression do the .SCO files use? They all have the byte tag S380 in the beginning. Reason I ask is because the Discompiler keeps crashing when I try to process the .ALD file for a...
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