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| Production & Help For discussions regarding production aspects, especially localisation, of visual novels and related games. |
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#1
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Could you hook me up with one of those converters? And should songs 48 and 49 exist? Because I can't see them. Also, I have the same guess with Haruka.
Last edited by Sieg; 2007-07-30 at 06:12. |
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#2
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Quote:
http://elku.at.infoseek.co.jp/other/nwa2wav.zip This one here is also very simple to use. |
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#3
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Uhm, looks like my reply won't appear until a moderator approves it. Was it because I posted a link?
In regard to your other question, anyway, I suppose tracks 48 and 49 were made but never used in the game, so they just decided to delete them. Maybe if a soundtrack of the game comes out, those will be in the CD as "unreleased tracks". |
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#4
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Dang links. although I guess you could just sound it out, like w w w dot etc... heheh. And any word on how to covert CGs into .gif or .jpg?
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#5
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Aw, man. Ok, let's make it like this: go on google, write "NWA/NWKコンバータ", and it's the only link there.
CG extraction is a bit harder. Someone uses ExtractData, I prefer the good old Prnt Scrn key + MSPaint method :P |
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#6
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I see. Well, which of those things should I download? And how to use it? And are there any unused CGs, like with the BGMs? I kind of want to ask the same about Clannad...
Last edited by Sieg; 2007-07-30 at 09:09. |
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#7
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... the one called NWA/NWKコンバータ. Duh. As far as how to use it, just press the button on the top right to select the file to convert (or the button on the top left to select an entire folder), and then press the button on the bottom left to start the conversion.
Or were you talking about the CG program? If so, I've never used ExtractData myself, can't help you there. Really, screen printing is your best friend. |
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#8
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Screen printing you say? How would I do that? I assume it has to do with the button Print Screen though...and sorry for being so inadept at this stuff.
Last edited by Sieg; 2007-07-30 at 09:23. |
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#9
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Yeah, it's the usual Print Screen button. Press it, and then paste on any image program, even the standard Paint is fine. I suppose everyone has used it at least once in their life, but it really wasn't much useful to me until I realized it was the best method to get CG images.
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#10
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Press the Print Screen button on your keyboard. Then open a image editing program of your choice (standard Paint will do) and press Strg+V.
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#11
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When I press the button, nothing seems to happen...is the button broken, or are there some other steps I must take?
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#12
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What Kaioshin said, above your post.
By the way, if you have to take an image directly from the game and not from the gallery, don't forget to close the dialog box first. |
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#13
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Quote:
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#14
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Sieg:
You have two choices in extracting the G00/PDT graphics from a RealLive based game: 1) Use vaconv from RLdev which will convert G00/PDT into PNG which can be opened in any good graphics program (Paint Shop Pro, Photoshop, IrfanView, etc.) 2) Use Susie with a VisualArt's G00/PDT plugin and save them as BMPs which can be converted easily to any format you want. I highly suggest using vaconv and getting high quality PNGs if you want to use the graphics for anything else other than just to have. PNG retains the alpha masks of G00 type 1 and type 2 files (a.k.a. the transparancy mask). Not to mention you can do it in bulk with the following command line: (example I used to rip the graphics from Kanon.) C:\RLDev\bin> vaconv -d C:\VNovel\PNG C:\Anime\Games\KEY\KANON_SE_ALL\g00\*.g00 replace the italicized portions with where the RLDev bin directory is located, where you want the program to put the converted files, and where the game is installed. What you'll have is a directory of nice PNGs and also some XML files that you can ignore from the g00-1 and g00-2 files. (all they do is tells the converter the boundaries of each region/frame in animations) Note: I was able to do the same thing with the LB demo and make a cute avatar with neko-Rin when she screams "Sono neko da---!" and whaps Masato XD Hope this helps! Ja, ne -Rai |
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#15
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I hate to ask for so much help here. So I downloaded rldev to my comp. However, I have no real clue on how to use it. There are options like Changes, Install, lib, rtl and src. I really have no idea how to use this...
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