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General Discussion Theres a Clannad of AIR-headed Kanon fodder being shot by the Little Busters After Tomoyo on a Planet-arian. |
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#436
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(I'm the Anon from post 413)
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As I said I feel the same as you regarding Koihime, but at the same time I don't want to see Kouryuu's efforts going to waste. MG is practically the only legitimate business since the fall of Hirameki trying to localize a nice number of actually decent visual novels (some of them all ages!), and I don't want to see japanese publisher avoiding them for not reaching a 2000 unit sales quota. Of course I'm fully aware that my 39 EU aren't going to change anything, but as a fan it's the least I can do. Quote:
1) JAST doesn't censor "everything", and as far as we know won't censor Demonbane. 2) If you spend some minutes reading their blog you will see that the dub removal isn't their decision, but is a results of the cost to license the dub and the bad sales prevision by Nexton, who funded the localization itself. 3) They want your MONEY, you want their TRANSLATION. Seems pretty logic to me, even if I'm with you in criticizing their prices policy, their marketing and their lack of retail copies (they could at least sell the ones they printed :\ ) 4) No one said anything regarding fantranslators. I have the utmost respect for them all, and without ft there probably won't be a market for vns, small as it may be. That said, I highly doubt fantranslators are cheering for the failure of official localizations. To sum it up, you are obviously free to pirate whatever you want, but at least avoid justifying your acts with bad excuses like those. Quote:
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I didn't mean to be misleading, but having played a bit of 999 I think that it is far more compatible with the PC visual novel audience plot-wise than a PW\Jake Hunter\AGAIN\Hotel Dusk kind of game, even if the gameplay structure is similiar to them. Another example of such a "borderline" title could have been Lux Pain, if its localization wasn't an horrible showcase of Ignition's complete lack of respect for their licensed games and consumers. That said, you are absolutely correct when you say that the vn\adv Ds hybrid market isn't directly linked with Pc visual novels', but at the same time I think that a title like 999 can't be catered to the same audience as PW and tries to touch a different niche. If it flops badly, we probably won't see other games like that (the scenario writer esplicitely stated on Siliconera that a sequel could be made if the western sales are good, and Aksys is supporting PSP which has a growing library of vns ports). |
#437
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Well the thing is, I'm not sure which to get, apparently the PSP has Code Geass lost colors, but the DS has what you have mentioned and some new Suzumiya Haruhi galge. So I'm kinda conflicted. When you say used DS, are you saying that new ones won't work with the translation mods or its just less expensive?
Same thing for the PSP, I'm sorta inclined to get the older cracked PSPs as importing Lost Colors would run me 75+ bucks (since it ain't localized, and I think the translation project for it can't insert text, but just has long printouts of the Tled script for you to read while you play, it will be 75 dollars, maybe even more (rare/expensive) by the time I learn how to read jap or when the tl is finished, so it ain't cost effective). Apparently, the new firmware makes it imposible for you to load virtual UMDs onto the PSP (yeah, I know, my firend pirates PSP games "because there is apparently not enough good games dur dur). So yeah, PSP or DS? Last edited by Sirf*palot; 2010-09-14 at 11:00. |
#438
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But will never touch a straight visual novel/eroge in their life. And I've tries many times to show them the connection. Quote:
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Take a look at NISA and Disgaea Infinite. That had the entire franchise hype behind it, but being a straight up visual novel type killed it in sales. Ironically, I think it barely sold over 2,000 copies in the US. |
#439
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If you want real VNs (and mostly in Japanese) then get a PSP. It'll have new ones and ports of old PC ones from now until it dies. If you enjoy more in English, and more adventure-type games with a splash of VNs here and there, get a DS. |
#440
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#441
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But of course, I might have misheard the 2,000 figure for PSN downloads instead of retail sales. |
#442
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(Anon from post 413 again, guess I should use this moniker if I ever register XD)
Yep, that was what I meant with the "used Ds" comment :) Also, I don't think translation patches are an issue for vn-adv hybrids on Ds, since many have been officially localized and the ones still in Japan haven't any dedicated fantranslation team. There is some nice jrpg patch out there, though (Soma Bringer, Tales of Innocence and the likes). Quote:
That said, if a more open minded eroge player get to know Lux Pain or 999 I think he\she may find it more suitable to his\her tastes than a purely investigative vn\adv game like PW, Again, Hotel Dusk and the like. Of course there are some eroge with that kind of setting and\or elements (Eve Burst Error\Adam Double Factor, Chain Lost Memories and Kara no Shoujo are the first I remember), but I think it's easier to relate to the thrille\sci-fi combo of 999 or to the dark fantasy\school comedy mix of Lux Pain. Quote:
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That said, since the days of PS2 we have had an encircling pattern of localizations around the visual novel theme: in the jrpg area NiSA has provided the Ar Tonelicos, Sakura Taisen and Disgaea Infinite (even Agarest from Ghostlight\Aksys, in a lesser way), and on the adventure side Capcom, Konami, Ignition, Aksys and Nintendo localized the whole Time Hollow\Lux Pain\PW\Another Code\Hotel Dusk\Last Window\Again\Jake Hunter\999 lineup. This has created a link with the visual novel genre for many console gamers (at the same time the vn fantranslation scene was picking up pace), who are now used to accept games with a great emphasis on dialogues with artworks interface and a low number of gameplay elements. Ds is probably the best platform for this kind of experimentation since the market has been started by a mainstream series like PW, but even Psp could provide a good option, especially because it has a decent lineup of non-adv (I know vns are called adv in Japan, I mean adv as "encompassing puzzles\riddles"), pc-style visual novels. Quote:
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#443
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Kotaro Uchikoshi is an employee of Chun Soft now. It's safe to say that until/unless he leaves the company, he'll be working exclusively on console and handheld (more likely, given the state of the Japanese game industry) games.
I guess the freelance career failed to produce a stable stream of work. |
#444
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__________________
www.erogenews.com |
#445
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#446
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Just wanna say, that was in all probability because the PS3 release really sucked. $45 for a PSN download that takes up your entire hard drive on the old 20gb models? When for $15 more, 360 players got a physical copy, soundtrack, and free pillowcase and boob mousepad? I don't rail against download-only titles just on principle- Steam is great, PSN/XBL aren't bad for cheap diversions and indie stuff, and I've bought my share of MangaGamer titles- but if there's a blatant example of unfair pricing among them, Agarest War PS3 is it.
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#447
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Just a little info about psp/ps2 ports of VN:
Sony does afaik not allow any of these to EVER leave japan. Why? I have no idea. They however demand gameplay, which is the reason NISA brought over Sakura Taisen 5 and Disgaea Infinite... because they actually have enough Gameplay to please Sony. So in short: Blame Sony. I have no idea how MS and Nintendo think about that matter though. |
#448
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Well if PS3 users would show their support more, then perhaps they would have gotten a retail release like 360 users did.
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#449
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http://en.wikipedia.org/wiki/Last_Window
Sequel to Hotel Dusk: Room 215 coming out on the 17th September It says the developer is Cing... I thought they went bankrupt. |
#450
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