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  #31  
Old 2009-02-02, 11:44
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Agilis Agilis is offline
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The answer to your question is deeper than you think.
Narci2 runs on PONscripter, and has been designed to work with it from the start.
Moving to anything else would be a logistical disaster at this point...
When you see one, the other can't be too far behind.
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  #32  
Old 2009-02-02, 23:11
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The thing is... I'm being got at. Since 2007th, Russian community grew up a bit (the hell, it's not a "bit" but "kilobyte") and every noobish creature is seeking for PONScripter, and of course they've been directed to me, even at the anonymous imageboards like iichan.ru. Of course, I'm doing my best to redirect them to Haeleth, but it starts to annoy me too much.

I understand completely that this is my problem, I should've keep my mouth shut but I wasn't. Stupid, so stupid... T_T

Last edited by dsp2003; 2009-02-03 at 05:59. Reason: Never mind.
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  #33  
Old 2009-02-03, 07:44
pbsaffran pbsaffran is offline
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Can't they use the build in your russian project, at least for the time being? It's not like your build didn't work at all, is it?
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  #34  
Old 2009-02-03, 08:45
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pbsaffran, yep, it works, but do I have a right and\or permission to put it at my site (including source code) for the public downloading (since my internet connection is not cheap)? I don't think so.

Last edited by dsp2003; 2009-02-03 at 08:47.
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  #35  
Old 2009-02-03, 18:31
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Quote:
Originally Posted by dsp2003 View Post
pbsaffran, yep, it works, but do I have a right and\or permission to put it at my site (including source code) for the public downloading (since my internet connection is not cheap)? I don't think so.
Its GPL/open source isn't it? If so,you have the legal right to redistribute it in any form (with the license).

Hosting costs are different problem...
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  #36  
Old 2009-02-03, 20:43
Sonozaki Futago-tachi
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Quote:
Originally Posted by dsp2003 View Post
pbsaffran, yep, it works, but do I have a right and\or permission to put it at my site (including source code) for the public downloading (since my internet connection is not cheap)? I don't think so.
You could just use a file-sharing service like mediafire. We do that - haven't spent any money on blog or hosting (just on games & lots of translation time...)

So long as you include the GPL and give contact info so someone could ask for the source code, I don't see any problem.

Mion (Sonozaki Futago-tachi)
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  #37  
Old 2009-04-04, 09:26
dsp2003
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Well, I finally did...

http://sl.criminalrussia.ru/dsp2003/onscripter.htm

Here you'll find 2 binaries and 1 source code 7-zip packages: modified 20070721 build with "localestring" feature and original 20080326. The source is only available for 20070721 mod.

Sorry, folks. That's all I have.

P.S. Please note: most of POnScripter builds represented there are unstable and it's highly NOT recommended to use them.
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  #38  
Old 2009-04-05, 03:02
pbsaffran pbsaffran is offline
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The link to the modified pons doesn't work. Was that intended?
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  #39  
Old 2009-04-06, 00:28
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Quote:
The link to the modified pons doesn't work. Was that intended?
Whoops! ^^' Fixed.
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  #40  
Old 2009-04-06, 02:32
pbsaffran pbsaffran is offline
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Thanks.
Now I just have to find out why the games work with one version then bug with the other version.
Also, your 20080326 is like 2.4mb and mine was only 870kb. I am jealous. (not really)
I'll try things around and see what is recognized and what not. (at a end-user level of course)
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  #41  
Old 2009-04-06, 03:17
dsp2003
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A~ha~ha. Actually, the EXE of yours is compressed with UPX, but I've decompressed it for better re-compression with 7-Zip\LZMA.
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  #42  
Old 2009-04-14, 04:05
pbsaffran pbsaffran is offline
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Ah well, a guy can try.
No really new development trying out your versions - I did find it funny though that switching from your build to mine (which are essentially the exact same, if I understand correctly) lead to reading errors. This is really way beyond me.
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  #43  
Old 2009-05-09, 03:00
dsp2003
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Well, now I'm a bit annoyed. While OnScripter-En is truly functional-rich (now supported bunch of new commands, including recreated mp3fadeout, mp3fadein and others, lots of built-in effect.dll's emulation), the PONScripter is still out of business... how cruel, it makes impossible to translate lots of nice VNs. :(

Last edited by dsp2003; 2009-05-09 at 03:07.
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  #44  
Old 2009-05-09, 07:44
pbsaffran pbsaffran is offline
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I guess it IS a problem with all the new script functions designed in the newer games, but I for instance have almost no trouble adapting Higurashi. The last few bits needed are localestring messages.
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  #45  
Old 2009-05-09, 10:35
Sonozaki Futago-tachi
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Quote:
Originally Posted by dsp2003 View Post
Well, now I'm a bit annoyed. While OnScripter-En is truly functional-rich (now supported bunch of new commands, including recreated mp3fadeout, mp3fadein and others, lots of built-in effect.dll's emulation), the PONScripter is still out of business... how cruel, it makes impossible to translate lots of nice VNs. :(
I'll get PONScripter updated when I can... ^^;

Just more familiar with the ONScripter code when it comes to adding features.

Mion (Sonozaki Futago-tachi)
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