Help repacking encrypted .xp3 and making patch.xp3
I'm trying to translate Yotsunoha Dvd version to spanish, I managed to unpack the script file using crass with the following command:
crage -d "C:\yotsunoha" -O tpm1="C:\yotsunoha\AFX.tpm", using the AFX.tmp file to decrypt the script file and obtaining .ks, .tjs, .asd and .png files.
Then I translated the first script, 00op_01.ks and tried to make a patch.xp3 file with krkrrel.exe from the Official KiriKiri2 Engine tools but the translated script does not appear in the game, I checked the Initialize.tjs and it says:
useArchiveIfExists("patch.xp3"), so naming the file patch.xp3 it's not the problem. How can i make it work? Any help will be apreciated.