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Old 2009-11-24, 10:24
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Originally Posted by Avisch View Post
As of now I would like to try my hand at "Genrin no Kishougun II".

I'm only semi-serious about this. But I would really appreciate any help in just exploring the structure of the AGE game engine.
There are several unpackers like

Asmodean's provides source, so it wouldn't be difficult to create an image converter and a packer. The game looks for the files first in the game folder and then in the .alf, so files and images can be replaced without even packing them (the folder will become messy, but it's more than enough for testing).
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