gemot encubed  

Go Back   gemot encubed > Search Forums

Showing results 1 to 25 of 25
Search took 0.01 seconds.
Search: Posts Made By: some_loli_catgirl
Forum: Production & Help 2014-07-17, 15:20
Replies: 2
Views: 4,591
Posted By some_loli_catgirl
New version uploaded, here are the changes: ...

New version uploaded, here are the changes:

Now preserves original text encoding of the game's messages, so games which used fullwidth hiragana for messages instead of halfwidth katakana will...
Forum: Production & Help 2014-02-12, 12:22
Replies: 0
Views: 1,829
Posted By some_loli_catgirl
New Honey Bee Script Tool

Here's the new Honey Bee Script Tool that makes absolute jumps work. I had no idea that the game was using these until I found it.

TLWiki isn't accepting uploads right now, so I'm posting it here.
Forum: Production & Help 2013-12-17, 19:53
Replies: 6
Views: 1,914
Posted By some_loli_catgirl
First version of a script tool: ...

First version of a script tool:
http://tlwiki.org/images/0/02/OzmafiaScriptThing.7z

This is still in the early stages, there are issues with the game after the script is edited, for example,...
Forum: Production & Help 2013-12-17, 05:44
Replies: 6
Views: 1,914
Posted By some_loli_catgirl
Okay, figured out the Furigana issue, it's all...

Okay, figured out the Furigana issue, it's all inside the text and not in the game code. Good.

Game does something like ≪樵/きこり≫, so it draws furigana on top of the character when it...
Forum: Production & Help 2013-12-16, 20:13
Replies: 6
Views: 1,914
Posted By some_loli_catgirl
Now I made a real script tool, and threw in a...

Now I made a real script tool, and threw in a machine translation.
It works until it tries to display the first Ruby text (furigana), then it dies.
Forum: Production & Help 2013-12-16, 11:59
Replies: 6
Views: 1,914
Posted By some_loli_catgirl
Okay, I'll go hack this thing now... Files...

Okay, I'll go hack this thing now...

Files are much simpler than I expected, for the demo you just XOR the files with D3 6F AC 96 and they become plain binary files. Now I have to figure out...
Forum: Production & Help 2013-11-17, 11:00
Replies: 29
Views: 4,823
Posted By some_loli_catgirl
Okay, here we go! Command 0A is now "if", 0B...

Okay, here we go!

Command 0A is now "if", 0B is now "ifnotchoice", and 0C is now "if2", they all now use labels instead of hex literals. Use the fix choices command to convert the commands.
...
Forum: Production & Help 2013-11-17, 07:55
Replies: 29
Views: 4,823
Posted By some_loli_catgirl
I'll go take a look at this. I bet some of the...

I'll go take a look at this. I bet some of the unknown instructions are actually addresses or pointers or something.

Yep: right after a choice you can see that the 0000000B lines contain an...
Forum: Production & Help 2013-11-15, 16:19
Replies: 29
Views: 4,823
Posted By some_loli_catgirl
Here's a new build, haven't tested it extensively...

Here's a new build, haven't tested it extensively or anything, but it should have the "choice" tag added, and has a fixer for adding the Choice command to TXT files.

It will not accept Japanese...
Forum: Production & Help 2013-11-13, 06:52
Replies: 29
Views: 4,823
Posted By some_loli_catgirl
It's probably possible to modify the program to...

It's probably possible to modify the program to accept a longer name using ASCII characters, but then you'd need to use the longest possible name for word wrapping. Personally, I just prefer using...
Forum: Production & Help 2013-11-10, 16:44
Replies: 29
Views: 4,823
Posted By some_loli_catgirl
New build with word wrapping (defaults to 56, if...

New build with word wrapping (defaults to 56, if that doesn't work, change it)
Forum: Production & Help 2013-11-10, 15:00
Replies: 29
Views: 4,823
Posted By some_loli_catgirl
Looks like \n is the way to add line breaks. ...

Looks like \n is the way to add line breaks.
When you put too many characters into the text box, do the characters wrap to the next line, or get drawn past the edge of the text box? If they wrap to...
Forum: Production & Help 2013-11-09, 15:03
Replies: 29
Views: 4,823
Posted By some_loli_catgirl
Hopefully this build WILL work. "data01.arc"...

Hopefully this build WILL work. "data01.arc" uses the key 99E15CB4 (last key on the list), we'll see if that's the same key the game wants to see or not.
Forum: Production & Help 2013-11-08, 12:08
Replies: 29
Views: 4,823
Posted By some_loli_catgirl
I think I'll just prompt for one of the 6 known...

I think I'll just prompt for one of the 6 known keys and see if that works.
Forum: Production & Help 2013-11-08, 11:13
Replies: 29
Views: 4,823
Posted By some_loli_catgirl
Does Lamune accept non-encrypted non-compressed...

Does Lamune accept non-encrypted non-compressed files in the correct bytecode format? If so, I think I'll go post a test version.
Forum: Production & Help 2013-11-08, 08:39
Replies: 2
Views: 4,591
Posted By some_loli_catgirl
Script Tool for getting text in and out of ADV...

Script Tool for getting text in and out of ADV files. Use this with the decompiler to assist with translating a game.

Mirror: http://tlwiki.org/images/f/f8/System3ScriptThing.zip
Forum: Production & Help 2013-11-06, 19:57
Replies: 29
Views: 4,823
Posted By some_loli_catgirl
Can I see some ASB files so I can get an idea of...

Can I see some ASB files so I can get an idea of what they look like?
Forum: Production & Help 2013-11-06, 06:39
Replies: 29
Views: 4,823
Posted By some_loli_catgirl
By the way, what happens if you copy just the...

By the way, what happens if you copy just the EXE, DLL, script, and possibly data files to a new directory, without the graphics and sound files? Does the game run without any graphics? Or are the...
Forum: Production & Help 2013-10-27, 11:43
Replies: 2
Views: 4,591
Posted By some_loli_catgirl
Arrow AliceSoft System 3.9 Decompiler/Compiler

Here is a new AliceSoft System 3.x Decompiler/Compiler. The syntax is not compatible with AliceSoft's own system 3.9 SDK, but it can decompile and recompile System 3.9 games and get exact matching...
Forum: Production & Help 2013-10-27, 04:50
Replies: 5
Views: 2,166
Posted By some_loli_catgirl
Here's the tools page on TLWiki:...

Here's the tools page on TLWiki: http://tlwiki.org/index.php?title=Tools
There are tools already available for the Kirikiri engine, you want xp3tools. The extraction tools run from the command...
Forum: Production & Help 2013-10-26, 13:48
Replies: 5
Views: 2,166
Posted By some_loli_catgirl
Most obvious question: what game? I've made...

Most obvious question: what game?

I've made several extraction and insertion tools before.
Forum: Production & Help 2013-05-27, 12:26
Replies: 0
Views: 1,585
Posted By some_loli_catgirl
exe patch for desire dungeon

Word wrap and unaligned shift-jis character patch for desire dungeon.
Forum: Production & Help 2013-02-18, 13:04
Replies: 2
Views: 2,160
Posted By some_loli_catgirl
Look at the EXE with a hex editor and replace...

Look at the EXE with a hex editor and replace "Courier New" with a different font name that fits in that number of characters?
Forum: Production & Help 2013-01-16, 23:25
Replies: 1
Views: 1,531
Posted By some_loli_catgirl
Honey Bee script tool

I made a script insert/extract tool for Honey Bee games, someone needed this for a translation project.
Forum: Production & Help 2013-01-02, 21:44
Replies: 6
Views: 2,913
Posted By some_loli_catgirl
You can find the files inside of RAM if you use a...

You can find the files inside of RAM if you use a memory editor, but there's got to be a better way to get the files out.
Showing results 1 to 25 of 25

 
Forum Jump

All times are GMT -8. The time now is 09:29.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.