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Forum: Production & Help 2015-11-29, 03:45
Replies: 66
Views: 160,006
Posted By CirqueForge
Since the forums go up and down without notice...

Since the forums go up and down without notice and the website in general has been quiet and in some respects, "abandoned", I've migrated the first day patch links to its own page on the blog and...
Forum: Production & Help 2014-11-06, 21:19
Replies: 66
Views: 160,006
Posted By CirqueForge
Just an update some stuff in the OP since 9...

Just an update some stuff in the OP since 9 months is a fairly long time to say anything. And sorry for the extremely late responses on some questions.



As indicated in the OP post, we really...
Forum: Production & Help 2014-03-29, 16:26
Replies: 66
Views: 160,006
Posted By CirqueForge
These questions were addressed and answered in...

These questions were addressed and answered in the latest blog post.
Forum: Production & Help 2014-02-09, 17:22
Replies: 66
Views: 160,006
Posted By CirqueForge
Are you talking about translating it into another...

Are you talking about translating it into another language other than English? People who are interested in that front can contact us privately for details on stuff like that but for the average...
Forum: Production & Help 2014-02-07, 17:42
Replies: 66
Views: 160,006
Posted By CirqueForge
Well, with the few of you that are questioning if...

Well, with the few of you that are questioning if we are dead or alive. The OP post has been updated to reflect the status of the project. Basically, we've come to the conclusion that the project...
Forum: Production & Help 2013-07-12, 00:33
Replies: 66
Views: 160,006
Posted By CirqueForge
VNTLS moved to a new url. I updated the OP to...

VNTLS moved to a new url. I updated the OP to reflect that.
Forum: Production & Help 2013-04-26, 20:42
Replies: 66
Views: 160,006
Posted By CirqueForge
I am the leader of the project so I can say that...

I am the leader of the project so I can say that I would not use this system to translate the game. Although our version of translating our scripts to xml is probably compatible with that process, I...
Forum: Production & Help 2013-03-18, 12:33
Replies: 66
Views: 160,006
Posted By CirqueForge
Read the thread. The answer in already in here.

Read the thread. The answer in already in here.
Forum: Production & Help 2013-02-12, 14:19
Replies: 66
Views: 160,006
Posted By CirqueForge
... Yes, the patch will be free. We can not...

...

Yes, the patch will be free. We can not legally or morally sell the patch, because none of us on the translation project own the rights to the game itself and it has been disclaimed that we...
Forum: Production & Help 2012-12-26, 08:32
Replies: 66
Views: 160,006
Posted By CirqueForge
I responded to you in the blog, Zorro.

I responded to you in the blog, Zorro.
Forum: Production & Help 2012-12-20, 21:48
Replies: 66
Views: 160,006
Posted By CirqueForge
We're still working on it. Just haven't updated...

We're still working on it. Just haven't updated here in a while because of nothing new really to report since the project is rolling along just fine.

We're at around 8% at the moment. You can...
Forum: Production & Help 2012-07-31, 13:31
Replies: 66
Views: 160,006
Posted By CirqueForge
Bump to announce the PSP release. This will be...

Bump to announce the PSP release. This will be the last patch we will give out in terms of a partial release. The full patch will be our next full patch.
Forum: Production & Help 2012-07-20, 13:38
Replies: 66
Views: 160,006
Posted By CirqueForge
It's in the FAQ. Because you could not find it to...

It's in the FAQ. Because you could not find it to read, here it is for your own convenience to read.
Forum: Production & Help 2012-07-19, 21:12
Replies: 66
Views: 160,006
Posted By CirqueForge
What question are you inquiring about?

What question are you inquiring about?
Forum: Production & Help 2012-07-13, 20:46
Replies: 66
Views: 160,006
Posted By CirqueForge
The first question you asked, read the FAQ in the...

The first question you asked, read the FAQ in the readme to find the answer.

For the second, yes, the game mostly voiced except for the protagonist and very minor characters.
Forum: Production & Help 2012-07-03, 20:26
Replies: 66
Views: 160,006
Posted By CirqueForge
Read the Readme. I believe I put out adequate...

Read the Readme. I believe I put out adequate answers beforehand for both of the questions above in the document.
Forum: Production & Help 2012-07-02, 09:58
Replies: 66
Views: 160,006
Posted By CirqueForge
Bump. Patch release. Hope you all enjoy.

Bump. Patch release. Hope you all enjoy.
Forum: Production & Help 2012-05-04, 21:01
Replies: 66
Views: 160,006
Posted By CirqueForge
Sorry, we're done recruiting although by the time...

Sorry, we're done recruiting although by the time you posted here, I've already stopped recruiting translators. Thank you anyways.





In any case, just updated some things about the project...
Forum: Production & Help 2012-03-28, 11:29
Replies: 66
Views: 160,006
Posted By CirqueForge
Bumping. All current news is reflected in...

Bumping.

All current news is reflected in the OP post. Currently recruiting for the project.
Forum: Production & Help 2012-03-13, 20:25
Replies: 66
Views: 160,006
Posted By CirqueForge
Well, it's been a while since anything really...

Well, it's been a while since anything really worthwhile happened. freesmiler commented to let people know that he wasn't dead. Here's what he had to say:



I replied to give him some pointers...
Forum: Production & Help 2012-02-19, 06:48
Replies: 66
Views: 160,006
Posted By CirqueForge
They use the Ebkore+ version with the PSP and...

They use the Ebkore+ version with the PSP and I've checked the .iso. They use a different compression method on GRAPH0 archives and SCENARIO.ARC decompression goes awry at one point with the tools....
Forum: Production & Help 2012-02-18, 18:06
Replies: 66
Views: 160,006
Posted By CirqueForge
Ok, so far, we have deduced where the font file...

Ok, so far, we have deduced where the font file is now. It was in GRAPH0 archive, and at the 451th spot, it outputs a .bin file and then two .tim2 files, both of which are 672x4384 images. Both can...
Forum: Production & Help 2012-02-18, 01:16
Replies: 66
Views: 160,006
Posted By CirqueForge
Amagami Game Translation Project

Recruitment is reopened. We are looking for translators. Our blog can be found at https://nishishitranslations.wordpress.com/. Please use the latest update post to look for in-depth numerical updates...
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