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Thread: Is it possible to extract the scripts for kinetic novels? Reply to Thread
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Topic Review (Newest First)
2006-04-30 00:23
Loasher Yes, that was what I was asking of Haeleth, as he did something to get rid of those extra lines and codes. I tried doing what he posted before, but I end up with like a page of text.
2006-04-29 22:45
zalas io uses kirikiri/XP3. The script is human readable if you strip out the stuff between brackets (the control codes, of which there are lot of in the English script).
2006-04-29 17:13
ChocoEd
Quote:
Originally Posted by Loasher
Do you happen to have other scripts for the other translated kinetic novels? If you had io, A Midsummers Day Resonace, or Red Shift, that would be great. If you don't, how did you extract the Narcissu script properly, and would it work for these 3?
The games based on NScripter (Resonance, Red Shift, Narcissu) have human-readable script file formats... some of them may be right in the game directory as "0.txt". If instead there's an "nscript.dat" file, you can decode it to text format using the NSDec utility on the ONScripter SDK page.

I forget what engine io used off the top of my head, so I'm not sure how easy it is to grab that script.
2006-04-24 10:28
Loasher So basically, a guy like me has no chance of obtaining the scripts? Damn. =/
2006-04-24 07:31
Haeleth I don't have the scripts off-hand. What I did for Narcissu was to hack the perl script I posted before until it worked, though naturally I didn't keep the working version...
2006-04-24 06:54
Loasher Do you happen to have other scripts for the other translated kinetic novels? If you had io, A Midsummers Day Resonace, or Red Shift, that would be great. If you don't, how did you extract the Narcissu script properly, and would it work for these 3?
2006-02-03 02:26
Loasher Haeleth marry me. <3

Thanks for the sctipt.
2006-01-31 13:42
Pado I understand it about 75% to 85% :P the rest can be guessed :P
2006-01-31 06:29
Haeleth And if you can enjoy the challenge of figuring out the text, there's no reason you should care how long it takes to read, right? ;)
2006-01-31 06:23
Pado ha ha it's good for kanji training :P I'm a first year student studying japanese :P :P
2006-01-31 02:13
zalas Hate to burst your bubble, but if you need to look up so much kanji in the dictionary to read through the game, then you're probably not going to be able to get through Fate/stay night at an enjoyable speed ^_^;
2006-01-30 11:07
Pado zalas: OMG !!! You are a lifesaver ^_^ !!!!!! that's exactly what I was looking for :D ~~

now I can finally play the game at a reasonable speed :P ....... playing the game while looking for the kanji was so slow, so I used copy/paste with help from the AGTH program to get the ingame text, then converted it to romaji ... which was easier to understand for me .....

oh well anyway :) many many thanks :D.
2006-01-30 09:18
zalas Fate/stay night files are encrypted. You can either fool around with the source to get it to work right, or if you just want the script, you can download FateML and use that:

http://m-akita.sakura.ne.jp/fateml.shtml
2006-01-29 18:38
Pado I have a question about extracting the script from another game .. which is Fate/Stay Night ....

what I have done is ... gone to the game folder where I have installed the game and extracted the data.xp3 file which contains the scenario/script files (??). The files I have extracted are .ks files. I tried to open them notepad/word and got a lot of code and kanji ... but I didn't see any hiragana/katakana ;o .... these are the files http://s39.yousendit.com/d.aspx?id=3...G1QT97QQJ0GDCV

I'm a complete noob with these stuff so I have no idea what I should do, I have tried searching on the net and some forums, but I couldn't find an answer ...

someone who can enlighten me ??

I'm just looking for the complete script of Fate/Stay Night in japanese ...
2006-01-29 14:21
Haeleth Rather than trying to debug it any further, it seemed simpler just to do it for you. ^_^

Try http://haeleth.net/temp/narcissu_script.zip, it should contain what you want.
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