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JudicatorOmega
2004-03-01, 16:02
Installing The Kanon Voice Patch & Translation
The Dreamcast version of Kanon includes full voice acting for each of the game's characters with the exeption of the protagonist. These voices are in Japanese, but those of us who don't understand Japanese could still understand the emotions of each character by hearing the way they speak. Thankfully, there is an unofficial Kanon voice patch that is able to copy the sound files from the Dreamcast version to your PC version. Because there are no instructions on how to do this, I've written a guide showing you how to do it.

Requirements:1. Kanon - All Ages (http://www.himeyashop.com/product_info.php/products_id/202) / Kanon - Adults Only (http://www.himeyashop.com/product_info.php/products_id/203)
2. Kanon - For Dreamcast (http://www.himeyashop.com/) / Kanon AFS Files
3. A gigabyte of uncompressed hard drive space.
4. Jap vAVG32 (http://webplus.fragile.ecomove.net/bin/vavg002b2.zip) & Haeleth's vAVG32e (http://haeleth.net/dl/vavg32e.zip)You should use a fresh new installation of Kanon (no other patches installed). If Kanon is already installed with any other patches, then back up your saved games (save.ini), remove the Kanon folder, and install Kanon again.

First of all, you need to extract the voice files from your Dreamcast version of Kanon. I'm not sure how to do this, but I believe it has something to do with connecting a Dreamcast to your PC. If you don't have Kanon for Dreamcast, you must find a place to download the voice files over the internet. Regardless of how you get them, you should now have a set of AFS files on your hard drive. These files take around 300 megabytes of hard drive space.

Create a new folder somewhere and call it vAVG32. Create a new folder inside that folder and call it vkanon. Move or copy the AFS files to vkanon. You will be using a program to rip and convert sound files from the AFS files, so you should have 679 megabytes of hard drive space if you want to create the same medium-quality sound files that I made (160kbps MP3 Format .WAV files).

Download vAVG32 (http://webplus.fragile.ecomove.net/bin/vavg002b2.zip), extract it to vAVG32, then download Haeleth's vAVG32e (http://haeleth.net/dl/vavg32e.zip) and extract it to the same folder, overwriting the file vAVG32.ini. Run vAVG32e.exe and select the version of Kanon that you have installed. If you want to keep the protagonist's name as Yuuichi, then go ahead and select the one that has Yuuichi at the end of the title, otherwise select the one that says Not Yuuichi. Select the folder that you have installed Kanon at, and press the Install voices button. Choose a sound quality but remember that a higher quality will take up more hard drive space. I used 160kbps and MP3 compression option which required 679 megabytes and a certain gogo.dll which I will show you where to get. For Voice folder, choose the vkanon folder that you made, then press Start.

To get a copy of gogo.dll, you can either find it through google, or download one at this list of somewhat rare mp3 related files. You can find it near the bottom of the page listed as GoGo-no-coda 3.13 bundle. The website is: http://www.rarewares.org/mp3.html

When that is done, go back to the main menu in vAVG32e.exe. DO NOT check the Compress scenario file option. Press the Patch scenario button, and when it is done, exit the program. Test the game to make sure that the voices are installed: start a new game even if you can't read Japanese, it shouldn't be too long before you can hear Nayuki's voice. If the voices don't work, then something must have went wrong and I can't help you with that. The voice patch should now be succesfully installed.

Download the proper files for Kanon: a translation (http://www.haeleth.net/downloads.html). Remember that you need to extract the main patch program and the additional voice patch compatibility files to the same folder. The Kanon: a translation installation should auto-detect that the voice patch is installed and attempt to install itself along-side the voice patch.

JudicatorOmega
2004-03-01, 16:10
Please let this post be a forum sticky. I think I explained it very well. If I have any information wrong then please let me know so that I can edit my post. I also need additional information on how the voices are extracted from the dreamcast game.

Stranger
2004-03-02, 00:34
To extract the voice files, you just need to point the ripper to where the AFS files are (all 11 files). You don't actualy need to copy the files to the HD (as far as I know). Unless you downloaded the voice patch, and in that case it will only be on the HD.

<strike>Also I think (not very sure) that you MUST run the game before applying the Translation patch. I think the default SAVE.INI file will not be created until you run the game utless once, and that once have to be in Japaness. (The translation patch will attempt to translate the SAVE.INI file as well, so how can it translate it, if it is not there???).

Now that I think about it, am not sure if the Voice Patch required the SAVE.INI or not. Just to be safe,
1- Fresh installation.
2- Run game, then exit (for the sake of creating the SAVE.INI file)
3- Apply voice patch
4- Run game for testing (to hear Nayuki's voice)
5- Apply Translation patch.</strike>

P.S. Just incase people forget to say it. "Thanks for the guid"

UPDATE: Sorry about that, just tested a fresh installation, and I made a mistake, you do NOT need to run the game in japaness before installing the translation. Sorry about that.

Haeleth
2004-03-03, 12:47
Regarding the translation's failure to detect a compressed voice patch, I'll fix that in the next release.

I'm a bit surprised if the translation requires a SAVE.INI to be there, as I don't recall making that compulsory. ^^; The SAVE.INI generated by the translated game if you run it without one present should be identical to the "translated" SAVE.INI produced by the installer, so if the installer is failing when there isn't one present then that's another bug in the installer.

Slaimus
2004-03-04, 19:18
I got a vkanon that has an option for MP3 format for the extracted sound files, but it is grayed out. It would save a good amount of disk space compared to raw pcm. Anyone figured out how to get that to work? Or is it only supported by Air's newer AVG?

Slaimus
2004-03-04, 22:24
Apprently you can do it manually. Using CDex, the raw PCM WAVs have converted to MP3 WAVs, and AVG plays it back just as well. 1/10 the file size for voice :)

sorrowharvester
2004-03-05, 06:02
When I try to install the voice patch, I can install the voices fine, but when I try to patch scenario, I get an error message that says "kanon-y.txt not found". Obviously, I need to do this step, though, because, when I play the game, there are no voices. There is a kanon-y.txt file in the Japanese vAVG32 zip that JudicatorOmega posted, but I don't know where I should be putting it, or even if I should be moving it. Any help would be appreciated.

Stranger
2004-03-05, 06:50
Download Japanese vAVG32 (http://webplus.fragile.ecomove.net/bin/vavg002b2.zip), extract it to vAVG32, then download Haeleth's vAVG32e (http://haeleth.net/dl/vavg32e.zip) and extract it to the same folder, overwriting the file vAVG32.ini. Run vAVG32e.exe and select the version of Kanon that you have installed.

sorrowharvester: as you can see from above, you shouldn't run vAVGe from it's own directory. You should copy it to the same directory as vAVG, and overwrite the INI file. vAVGe is just a translation of the tool (program), but it still require files that come with the orignal Japaness version.

JudicatorOmega
2004-03-07, 15:46
Ok, I am going to rewrite the guide somethime to make it clearer. I need to get out of the habbit of putting instructions into 3 to 4 paragraphs. I would do it all today, but I'm tired now.

Myen
2004-03-09, 18:26
Slaimus:

To use the MP3 option, I believe you need gogo.dll (http://www.marinecat.net/free/gogo3/mct_gogo.htm#wingogo). (Link appears to point to sources with a setup routine and prebuilt compilers... really weird) I do not know if some other program installed something like this for you before.

Be warned though, to actually listen to the files, you also need an ACM MP3 decoder (as in, not a DirectShow filter such as the one Windows Media Player can use). It needs to be able to show up in Control Panel -> Sounds and Multimedia -> Hardware (tab) -> Audio Codecs (in list) -> Properties -> Proerties (tab).

I believe there used to be a free Fraunhofer one; I don't know if it's still freely available.

RyokoTenchi
2004-05-03, 23:11
regarding the obtaining of a dreamcast version of Kanon it seems himeya no longer carries it. damn

Haeleth
2004-06-09, 18:30
(Link appears to point to sources with a setup routine and prebuilt compilers... really weird)
That's to get round the MP3 patents. Apparently it's legal to distribute source code, but not to distribute binaries. Hey, I don't make the rules...

I believe there used to be a free Fraunhofer one; I don't know if it's still freely available.
Supposedly it comes with Windows XP; failing that there are some programs that install it, notably Media Jukebox (http://www.musicex.com/mediajukebox/index.html) (you can safely uninstall the useless application once you have the codec on your system).

Kero
2004-06-13, 09:49
I installed the voice and translation patch fine...But, I notice that the voices are a little low...Is there anyway to increase to volume on them?

Haeleth
2004-06-13, 13:00
I notice that the voices are a little low...Is there anyway to increase to volume on them?
Can't you just turn the CD audio volume down and the main volume up?

Guest
2004-06-13, 13:48
I downloaded a voice patch, but its not in AFS and it's already in the audio form. How do I install that?

Stranger
2004-06-13, 21:43
I downloaded a voice patch, but its not in AFS and it's already in the audio form. How do I install that?Do you mean that you got TONs of WAV or MP3 files!!!
If that is the case, then copy them to the DAT directory (they should be in multiple directories), then apply the patch from above (first post, 2nd pargraph from the bottom, Patch scenario step).

Guest
2004-06-13, 22:59
Still won't work... Does this have to do with the fact that when I try to open up one of the voices, it says it needs a codec???

Stranger
2004-06-13, 23:27
Still won't work... Does this have to do with the fact that when I try to open up one of the voices, it says it needs a codec???I am worried now... what exactly did you download??? What is the total size of the files and number of files???. And in what format are they... (hopefully not Ogg, it is not supported as far as I know).

P.S. you are talking about Kanon DC voice patch, aren't you???.

Haeleth
2004-06-14, 01:10
Still won't work... Does this have to do with the fact that when I try to open up one of the voices, it says it needs a codec???
Very likely. Read Myen's post about halfway down the first page of this topic, and mine a couple below it.

Guest
2004-06-14, 09:48
I've got them all in a WAV file. There are folders 0-9 and A and B. I've also got texts called patch-n and patch-y. And altogether they're about 300mb. And the total number of WAV files I got is 12848.

Ace_Starleaf
2004-06-17, 18:09
just wondering, can the PS2 version of the game be used to get the sound files?? or does it have to be the DC varsion, as himeya does not have the DC version of kanon anymore

Haeleth
2004-06-18, 02:09
The voices can be ripped from the PS2 version, but I don't think the files are compatible with the DC voice patch, and the homepage of the PS2-based voice patch (it used to be here (http://www.goodkey.net/~imai/win32/index.html)) seems to have vanished. I don't suppose anyone happens to have a copy?

You can find a program to extract the voice data here (http://www.team-alternative.no-ip.com/~dndsoft/), and if it turns out not to be compatible with the DC voice patch, it should be possible to come up with a way of making it work, either by renaming files or by writing a new patcher.

So if you want to risk it, go right ahead, I think I should be able to make sure you end up with a voiced Kanon...

JudicatorOmega
2004-06-19, 23:17
Well, incase you don't already know how to install it with the voice files uncompressed... You still need to use the vAVG32e program to patch Kanon's scenario file. Here is a guide that has been re-written for this case.

You should use a fresh new installation of Kanon. If you have never installed any patches for Kanon before, then your Kanon installation should be fine. Create a new folder somewhere and call it vAVG32. Download both Japanese vAVG32 (http://webplus.fragile.ecomove.net/bin/vavg002b2.zip) & Haeleth's vAVG32e (http://haeleth.net/dl/vavg32e.zip) and extract them to vAVG32, overwriting the file vAVG32.ini with Haeleth's version. Run vAVG32e.exe and select the version of Kanon that you have installed. If you want to keep the protagonist's name as Yuuichi, then go ahead and select the one that has Yuuichi at the end of the title, otherwise select the one that says Not Yuuichi. Select the folder that you have installed Kanon at. Press the Patch scenario button, when it's done, exit the program. Copy the voice files to the DAT folder where you installed Kanon, keeping them in their proper directories: 0-B. Test the game to make sure that the voices are installed: start a new game and play until you hear Nayuki's voice. If the voices don't work, then give up already...

* Read the last paragraph of my original guide *

I don't know anything about compressing the WAV files and using gogo.dll: I don't even have the file. If the voice patch does not work after following my instructions, then you probably need to get that gogo.dll from somewhere. Make sure it is compiled to work for your OS, because I think there might be one for Linux and one for Windows.

JudicatorOmega
2004-06-19, 23:25
I'm not at home to verify wether the Dreamcast version of the voice files actualy come as 0.AFS to B.AFS, but I think I remember them as being like that. I just can't remember anymore...

I am interested though: if anyone knows what the voice file names are on the PS2 version and where to get the scenario patching files for the PS2 version, then please tell me so that I can put the information into my guide.

Aldareon
2004-06-20, 05:16
Myen's link isn't working anymore. This program installs gogo.dll -

http://www.cdngo.com/2/download/download.html

If you want to test out vavg32 with gogo.dll then just get it from there. The file's stored in the installation directory, so just move it to windows/system32 then you can safely uninstall the program.

edit -
I was just about to host the file, when I read this:
Apparently it's legal to distribute source code, but not to distribute binaries
Anyhow it shouldn't be necessary as cdngo is a small download. Hope this helps anyone trying to save space on their hdd.

Myen
2004-06-27, 16:10
Oops, the file's gone. As far as I can tell, the official site is marinecat.net (http://www.marinecat.net/); right now the download is here (http://www.marinecat.net/free/windows/mct_free.htm) (in the box thing, first link). The site is in Japanese.

Dreamer
2004-08-01, 14:50
I just received my Kanon version from himeya and wanted to thank
JudicatorOmega for the great voice patch tutorial (I have the .wav version of the voice patch), and Haeleth for the good work in the translation.
Once again thank you very much.

ForumLurker
2004-10-05, 02:40
I seem to have the same problem as sorrowharvester, even when putting the vAVG32e into the same directory as vAVG32, overwriting the .ini file. In fact, when I run both versions (vAVG32 on its own, and later vAVG32e), both claim that Kanon-y.txt can't be found.

Any help? Thanks

Haeleth
2004-10-05, 04:19
I assume kanon-y.txt is really there, is it? It should be in a subfolder called "patch" of the vAVG32 folder, IIRC.

ForumLurker
2004-10-05, 06:23
Ah.. thanks. Problem solved.

K
2004-11-16, 13:26
(lots of random stuff)
What the heck?

Nephillim
2004-11-16, 14:59
Um...... is it safe to delete those 2 messages? They make no sense. At all

Haeleth
2004-11-16, 15:39
Regarding the two deleted messages K and Nephillim were talking about: just a spambot.

2005-02-26, 20:29
I notice that the voices are a little low...Is there anyway to increase to volume on them?
Can't you just turn the CD audio volume down and the main volume up?

How do you turn the CD audio volume down and the main volume up?

2005-02-26, 20:59
[size=18][color=darkblue][
Download the proper files for Kanon: a translation (http://www.haeleth.net/downloads.html). Remember that you need to extract the main patch program and the additional voice patch compatibility files to the same folder. The Kanon: a translation installation should auto-detect that the voice patch is installed and attempt to install itself along side the voice patch.

When you extract the main patch program and the additional voice patch compatibility, which folder is referred to as that "same folder"? I get an error message saying that kt-57-ay.kp2. I previously installed a voice patch but still don't know what's wrong. Any ideas?

GreatSaintLouis
2005-02-27, 02:20
REALLY stupid question here, but how would one go about getting the voice files from one's Dreamcast disc to the PC - they're stored on the fun GD-ROM section of the disc, are they not? And wouldn't that mean one would have to utilize one of the two super-fantastic methods (the prohibitively expensive BBA or the mind-numbingly slow serial cable) to rip the game to hard drive and then sort through to find the correct files?

Or is that an aspect we don't discuss on this board?
Please don't hit me...

zalas
2005-02-27, 02:35
Yeah, unfortunately the only practical and timely way would be to dump your own disc, and that requires a BB adaptor T_T (I wish I had one) The files should be easily found on the disc once you dump it.

Haeleth
2005-02-27, 05:35
How do you turn the CD audio volume down and the main volume up?
Double-click on that sound control icon in your system tray, drag the slider marked "CD audio" down, and drag the slider marked "Play control" up.

which folder is referred to as that "same folder"? I get an error message saying that kt-57-ay.kp2 [cannot be found? - ed.]
Whichever folder you unzipped the main program in. Put kt-57-ay.kp2 in the same folder as setup.exe and try again - it ought to work.

JudicatorOmega
2005-02-27, 23:52
When you extract the main patch program and the additional voice patch compatibility, which folder is referred to as that "same folder"?
Is there something wrong with the way I said it? I mean to say that you have to create a new folder and extract both files to/into/insideof (what verb should I use?) it. ("it" = is the folder that you just created)

I'm not trying to be a sarcastic pain-in-the-butt here, but I really don't know how to explain it any clearer than that.

2005-03-28, 18:50
I have a question: I've tried to install the voice patch with NOT YUUICHI option, but when I try listening to the voices, I always hear "Yuuichi" . What step am I failing to make the patch install the voices without the characters saying "Yuuchi" or "Aizawa-san"???

Maurlet
2005-03-28, 18:52
I have a question: I've tried to install the voice patch with NOT YUUICHI option, but when I try listening to the voices, I always hear "Yuuichi" . What step am I failing to make the patch install the voices without the characters saying "Yuuchi" or "Aizawa-san"???

Sorry that posting was by me, first timer in this forum.

Anyone know the solution?

Nephillim
2005-03-29, 00:46
If I'm not wrong, the "Yuuichi" and "Not Yuuichi" values are dependent on whether you're playing with the default player name or not.

Which in this case, is Yuuichi.

It's not for omitting the name from the speech of the characters

Haeleth
2005-03-29, 02:22
You're wrong, I'm afraid, Nephillim... the option is supposed to determine whether the name is used in the voices or not.

Maurlet, do I assume you're also using my translation patch? If so, you can reinstall it to force the game to use the correct voices:
make a backup of SAVE.INI from your Kanon folder
go to the DAT subfolder of your Kanon folder, delete SEEN.TXT, and rename SEEN.TXT.bak to SEEN.TXT
from the patch installation folder, delete every file with the extension ".kp2" where the name ends in a "y"
run setup.exe; if it complains that it's missing a file, look for the one in the patch installation folder that has the same name but ends in "o" rather than "y", change the "o" to a "y", and run setup.exe again
ignore any other errors
copy your backed up SAVE.INI back
...yes, this IS something I plan to make a little simpler in the next version. ^^;

Maurlet
2005-03-29, 19:26
Thanks for all your help.

It seems that I had done the right thing, I verified that Nayuki in the first part always says ''Yuuichi" wherever the patch is installed with Yuuichi or Not Yuuichi option.

If you advance a little more in the game, Nayuki doesn't call Yuuichi anymore...


Sorry for the troubling...
(I should learn to test things a little more, including software that I program sometimes, I have the same trouble..)

DarkSephiroth
2005-05-03, 21:22
I have a very odd problem when applying the translation patch

I extracted kanon-translation-0.57 and kanon-voice-zn-0.57 to a same folder. Then I run the setup.exe but when it says installing patch from "zy' a debup message pops up that says Sys_error("Invalid argument")

And then after that the setup screen changes and says: An unknown error occured in a place it shouldn't have; most likely you've found a bug in KSetup itself. The first time you see this, please try again with a fresh copy of the patch; the second time, please contact Haeleth <haeleth@haleth.net> and report it as a bug.

So that's wat happens everytime i run setup.exe

Does anyone know wat's wrong?

I am running windows 2000 by the way.

dgreater1
2005-05-16, 10:10
This might sound off topic, but still belongs to the patch...

anyway here's my question...

I've been playing around with vAVG32e and found out that I can extract the scenario text in the Seen.txt file. I edited a particular portion of some Seen???.txt and translated it. Now here's the question "How the hell will I bring it back to the Seen.txt file?

I tried playing with vAVG32e as I said before (tried compress scenario) which to no avail... then I came to a conclusion that vAVG32e is a program that will patch up the seen.txt file so it will read the voice file... anyway, better repeat the question...

"How the hell will I insert the edited Seen???.txt back to the Seen.txt file?

Thanks alotz

Haeleth
2005-05-18, 16:32
I extracted kanon-translation-0.57 and kanon-voice-zn-0.57 to a same folder. Then I run the setup.exe but when it says installing patch from "zy' a debup message pops up that says Sys_error("Invalid argument")

And then after that the setup screen changes and says: An unknown error occured in a place it shouldn't have; most likely you've found a bug in KSetup itself.
Sorry for the late reply!

Like the message says, it looks like you've found a bug in the setup program for the patch. I'll email you, okay?

How the hell will I insert the edited Seen???.txt back to the Seen.txt file?
So far as I know you can't. Most Japanese scenario extractors are one-way tools - their authors never expected anyone to want to edit the game's text.

If you'd edited the Seen???.bin instead, then it would be as simple as appending the data to Seen.txt and updating the header to point to the new location, but in all likelihood you'd have messed up all the goto pointers in the process and the game would just crash.

Izumi
2005-05-26, 21:09
I managed to get my hands on both Kanon All Ages PC and Kanon PS2, I know the guides have information on ripping the voice from the DC version but I can't get my hands on the hardware to rip that, so I got the PS2 version instead.

I used the tool to decompress the voice files from the PS2 version all to Wavs, now I've been stumbeling around with the patch to figure out exactly what to do. Little help?

Izumi
2005-05-26, 22:40
Okay, I've taken two different approaches at this. First, I used the DC voice patch without telling it to install the voice files, I then decoded the voice files to WAV and installed them manually into the DAT folder, I had to name them from 'voice0, voice1, voice2, ect' to '0, 1, 2, ect.' But it WORKED. I fired up the game and I heard Nayuki's voice.

I then went to run the translation patch, the translation patch dispite having the voice patch files in it's folder couldn't identify the version of Kanon installed and overwrote the voice patch, resulting in a voiceless, english Kanon.

Screwed around a bit, no luck.

Next, uninstalled everything and reinstalled Kanon, I dug up a copy of vkanontool-ps2. The program demanded I locate AVG3216M.EXE, however I had AVG3217M.EXE in my Kanon directory. I took a shoot in the dark and renamed AVG3217M.EXE to AVG3216M.EXE, the patcher accepted this and began patching. However after that Kanon crashed when I attempted to start it. The translation patch would crash when attempting to identify my version of Kanon. So that ENTIRELY didn't work.[/u]

Haeleth
2005-05-27, 00:37
I then went to run the translation patch, the translation patch dispite having the voice patch files in it's folder couldn't identify the version of Kanon installed and overwrote the voice patch, resulting in a voiceless, english Kanon.
<tt>Setup was unable to identify the version of 'Kanon' you have installed.
There are two possible problems here: either your installation is corrupt, or you've got a version of the game that isn't currently supported.
If you want to continue anyway, click 'Next'; the translation patch will still be installed, and you'll be left with a game you can play in English. However, any other patches you may have installed (such as voice patches) will be lost.
Alternatively, you could cancel the installation at this point and report the problem; it might be possible to add support for your version of the game.</tt>

In other words, that's the expected effect, and you were not only warned what would happen, but told how to solve the issue. If you go back to that stage again, and then cancel the installation as suggested and follow the instructions it then gives on what information to send me, I would be able to help.

Next ... I dug up a copy of vkanontool-ps2.
Sadly that doesn't support the all-age version, hence the unsuccessful results.

Ohsu
2005-06-17, 02:34
OK...I've done everything that this faq told me to...I but I can't even get the game working without getting an error message...

I've mounted the file on Daemon-Tools, tried to install, but got an error message still...

Any help?

Haeleth
2005-06-17, 02:42
You've mounted a file? Wouldn't it be simpler just to put the CD in the drive?

cyborg_alberto
2005-08-31, 23:55
First of all: i'm brasilian, and my english is bad, but understanding - At least, Keysuke says that my bad english doesn't be a problem :)

Well, let me see if i can help you.

First post: Ohsu
"OK...I've done everything that this faq told me to...I but I can't even get the game working without getting an error message...
I've mounted the file on Daemon-Tools, tried to install, but got an error message still...
Any help?"

Secound post: Haeleth
"You've mounted a file? Wouldn't it be simpler just to put the CD in the drive?"

Haeleth, i think that i understand what Ohsu says: He has gotten a Kanon CD image - the file -, right Ohsu?
The Daemon Tools is a software who allows to read an image file using a virtual CD/DVD drive. It means isn't necessary burn the image in a CD. It's just mount the image in the virtual driver and the image wll be read like a normal CD!
Ohsu, i've gotten the Kanon CD image, and i've used the Daemon tools to read it... and works perfecty!

Try make this: Active all the options of the virtual drive, such as "LaserLock", "SafeDisk"... (In this section, has an oprion called "all options ON") Allright, click in this option and try again. Good lock!

In the case of a damaged image, you can use the WinIso, but only to save the Data files, because the WinIso doesn't support multisection CDs (kanon has about 250 megabytes in Data files, and about 400 megabytes in music files. The WinIso - At least the 5.3 version - opens only the Data Files... I don't know how opens the music files...)

Well, i hope that this post would have been useful for you...

see ya next post!

Haeleth
2005-09-01, 04:54
Oh, I understood him all right. The reason I asked what I did is that there are only two ways someone could have a CD image of Kanon and not also have a Kanon CD: if they've bought the game, made a backup, and then lost the original disk, or if they've downloaded the game without buying it. If people in the latter category have problems, I'm not interested in helping them.

(Incidentally, if you look at the dates, you'll notice that Ohsu asked his question over two months ago, and hasn't been back since...)

cyborg_alberto
2005-09-01, 21:03
eh... two monts ago?

"Ohsu
Posted: 2005-06-17 (Fri) 6:34 (...)
(...)
Haeleth
(...)
Posted: 2005-06-17 (Fri) 6:42 (...)

you says "two monts ago"
but the forum shows "8 minutes ago"!

i didn't understand correctly...

but it isn't important...

The data had useful, hadn't it?
So, that's enough for me.

see ya next post :)

cyborg_alberto
2005-09-03, 13:19
"(...)The data had useful, hadn't it?
So, that's enough for me. (...)"

OOPS! i have used a wrong verbal time in this time!

Allrigt:
"(...)The data WAS (and NOT had) Useful, wasn't it?(...)"

Another thing: My image doesn't appear in my PC... and i don't know if i make the correct proceedment... Please, i need some help...

my image is the Mai kawasumi with your sword and crying, and the Unreal Tournament logo as Background picture. If anyone can see this image, it means i make the proceedments correctly. Please, if you REALLY see the image, post an answer for me. I'm very grateful for this.

dg1
2005-10-03, 20:53
I have a small question concerning about those Standard edition versions.

Is there also a voice patch for them?

AstCd2
2005-10-03, 20:56
Apparently not (http://pie.bbspink.com/test/read.cgi/leaf/1098175871/) - although I'm sure the older tools could be modified to allow extracting and patching of the Standard Edition.

zalas
2005-10-03, 21:20
Well, the patcher would have to decompile the Real-live script now and insert the proper code for the sounds, instead of the AVG32 ones.

MoR
2005-10-09, 10:40
Hmm... Thanks for the guide, but i have a problem:

First of all, i try this guide on AIR not Kanon... The process seems to be identical anyway...
BUT. I did everything as it is said in the guide. No errors appeared. Decoded the *.afs files, installed them to the AIR 'DAT' folder, then sucessfully patched scenario. But nothing had changed in the game - there are no voices.

Then i tried the other way:
With the archive with *.afs files another archive called 'vair_for_win' was coming
It contains readme files in japanese (i don't know it so i can't understand what is written there) and two folders: 'voice' and 'vpatch'
As i understood the first one in used to convert the *.afs files to *.mp3 which i have done above with the guide.
The second folder contains some interesting files like voicepat.txt and some others
(by the way - you can have a lokk on it, i've uploaded ut here: http://mcclur-d2.narod.ru/vair_for_win_002.zip (195 kb) )

So i try another chance to patch the scenario. I took the voicepat.txt from the archive and replaced it in the vAVG32 'patch' folder and patched AIR with it... STILL no voices in the game.

Now i even lost my hope, because i can't understand WHY it doesn't work. There were no errors during the installation and patching, still it doesn't work...
Can someone help me? Maybe the solution is very easy but i can't see it...

P.S. And btw - the 2nd question about AIR Game versions: there are two (or three?) of them as i remember. Can you tell me which obe do i have, it has the AVG3217M.EXE in its folder but the describtion of it says AVG32/16M/TYPE_D
As i saw elsewhere the versions of the game differs in the name of this *.exe.
So which one do i have?

2005-10-09, 11:42
Never mind, i solved my problem

Guest2
2005-12-25, 20:04
Regarding those Kanon AFS files...is there someplace where I can get/buy those voice files?

It seems like the only solution at the moment is to buy a Dreamcast, install a mod-chip, and then buy the Dreamcast version of Kanon. Then, figure out how to connect it to my computer and pull out the AFS files somehow. Not a very practical solution.

Haeleth
2005-12-26, 04:00
Regarding those Kanon AFS files...is there someplace where I can get/buy those voice files?

It seems like the only solution at the moment is to buy a Dreamcast, install a mod-chip, and then buy the Dreamcast version of Kanon. Then, figure out how to connect it to my computer and pull out the AFS files somehow. Not a very practical solution.
There are a few alternatives. The files are floating around on most P2P networks, so you could buy the Dreamcast version and then use a download as an "alternative" way of ripping the files. Alternatively, I think there's a voice patch that works with the PS2 version of Kanon, which IIRC uses a standard DVD that can be read in regular PC drives. But googling around just now I could only find that for AIR... it could be adapted, of course.

Guest2
2006-01-03, 22:28
*Rant*
Gahhh...

I know it's none of your problems, but I can't find the DreamCast version. HimeyaShop.com only carries the PS2 version. I highly doubt it's an NTSC version...or does that make a difference if I'm simply taking out some files?

Closest I got to finding Kanon in ebay was Kanon stick deodorant. (actually, there were a few character models, but stick deodorant sounds better.)

Happy late new year!

Freakker
2006-01-03, 23:55
I thought NTSC was Japan and America, and PAL was Europe?

GreatSaintLouis
2006-01-03, 23:56
Do a specific search for 'Kanon Dreamcast', and try about once a week - the game seems to pop up fairly often, but there's usually only one copy on at any given time. In fact, a copy of it just ended about 2 days ago at $20-something, which seems to be about the going rate for the game over eBay.

Your other alternative would be to email Himeya or another importer and see if they'd be willing to source it for you.

EDIT: Missed the NTSC thing. Any console versions of Kanon you'll find are NTSC. They won't play on an unmodded American Dreamcast or PS2, but that's because they're encoded for the Japanese region as well. NTSC and PAL are video signals that serve to inadvertently make the international importer's life hell, as opposed to the malevolent evil of region coding, which is much more intentional in foiling the use of imported goods.

Guest2
2006-01-07, 15:24
Lets say one of y'all have the .afs files....

Would it be legal if I bought the files from you? I'm thinking along the lines of a garage/yard sale.

cyborg_alberto
2006-01-07, 15:46
I don't know...
But I think it' isn't 100% Illegal... what's the great problem?


If I'd have the .afs files, I'd put them in some place in the web for anyone here download these files.

BUT the only way to get them for me is(CENSOURED! P2P related!). Also, I couldn't do it here.

Sorry T-T

See ya!

EDIT: Piracy is a very great problem here in Brazil as well as other parts of this World. However, here it's easy to get a Illegal copy of almost CD/DVD products... (Kanon DC isn't in this way... BUT it isn't mean, unfortunately, a people can't ask about, and the "piratet copy seller" can't... find and burn in a DVD for you...) As you see, the things doesn't work well here... ^-^;
I've talked about this because the "CENSOURED! P2P related" I've posted here. Alias, I still DON'T understand why I've posted this...