View Full Version : Fate/stay night
Haeleth, you sead you already got your coppy. Damn you ^_^
Mine is still in japan.
but i had a question: is this (http://www.typemoon.com/count/0127.htm) True?
serieusly, " Pentium4 2.4[ABC]GHz/AthlonXP 2500+/512MB以上" is it realtime animated?!
You'll be glad to hear that that's the spec above which they don't expect any improvements - the minimum spec listed on the back of the box is a P3-400 MHz, and the game runs perfectly on my ageing Athlon XP 1600+.
Have you played the demo? Remember the sword effects? Those are what's slow - the game does a lot of panning, zooming and blending on full-screen graphics, apparently without using any 3D acceleration.
Oh, and before anyone asks, no, I'm not planning to translate it. :p
No I haven't played the demo.
I thought it was a bit tiresome to play all threw the some part with Age's demos. And I knew I would buy the game any way.
So all the effects aren't accelerated. figures, couse they haven't had the experience with such things.
vBulletin® v3.8.6, Copyright ©2000-2017, Jelsoft Enterprises Ltd.